PED & PROPS SCALE SCRIPT PED SCALE SCRIPT – FIVEM SCRIPT ESX, QB, QBOX

EUR FREE

Preview | Discord | Docs


Transform your server with an advanced in-world 3D signage, custom billboard, animated logo, and landmark sign editor.


Create, style, and place monumental 3D signs and animated logos directly from an interactive in-game studio with real-time sync across all players.


Key Features & Capabilities:


• Landmark Sign Replacement: Hide or replace native mountain hillside letters and structures with a single click.


• In-Game 3D Studio: Cinematic camera with real-time preview, gizmo positioning, and intuitive multi-tab controls.


• Procedural 3D Typography: Custom font styles, adjustable spacing, line height, alignment, depth extrusion, and scaling up to 80m.


• Per-Letter Precision: Fine-tune individual letter offsets or add natural hillside jitter for realistic mountain placement.


• Live Dynamic Tokens: Display real-time data with player count, time, date, on-duty job counts, and live event countdowns.


• Animated Visual Effects: 7 dynamic modes (pulse, blink, chase, wave, flicker, rainbow, duotone) with custom color tuning.


• Night Glow & Floodlights: Automatic night lighting with adjustable 3D floodlight range, intensity, and color.


• 3D Animated Logos: Project custom web or local image logos with 3D layered depth and 7 smooth motion presets.


• Business Zones & Roles: Restrict sign placement to specific business territories with sign caps, size limits, and boss permissions.


• High Performance: Smooth network replication with fast JSON persistence and zero database overhead.


• Framework Ready: Automatic plug-and-play detection for QBCore, Qbox, ESX, or Standalone.


Dependencies: Standalone (No required framework)

Revolutionize your FiveM character customization and world mapping with FetchQ PedScale! An advanced, standalone and framework-ready ped sizing, cinematic 3D fitting studio, persistent prop scaler, and staff administration system. Customize character height and body girth with realistic physics, or place and scale custom world props directly from an ultra-modern in-game studio with full real-time sync across all players. 🔥 Key Features & Capabilities: • Dual-Axis Ped Scaling: Fine-tune character height (0.20x to 2.00x) and body girth (0.70x to 1.45x) independently with smooth live transitions. • Interactive 3D Studio: Cinematic orbital camera with free rotation, zoom, studio lighting, and zero clunky commands. • Smart Stride Speed Sync: Automatically scales walking and running speed so small peds don't ice-skate and tall peds don't run like robots. • Zero Ground Sinking: Automated foot-depth ground detection guarantees footwear stays perfectly aligned with terrain and pavements. • Fair Combat & Aim Safety: Character scale automatically relaxes during weapon aiming to preserve fair hitboxes and crosshair accuracy. • Live Biometric HUD: Real-time dynamic height (cm / ft), calculated weight (kg / lbs), and BMI readouts tailored to each ped model. • Presets & Saved Profiles: 5 instant presets (Default, Pocket, Towering, Brawler, Titan) plus 4 custom save slots per player. • Persistent Prop Scaler: Spawn, scale (0.10x to 10.0x), precision-position, and rotate any GTA prop in the world with persistent server saving. • World Object Hider: Cleanly hide or replace default GTA V map objects and put custom-scaled props in their place. • Staff Desk & Admin Console: Live online player size monitor, 1-click resets, temporary access passes, and custom branding color editor. • Safe Zones Protection: Enforce server-wide sizing locks or configure up to 32 restricted safe zones with customizable radii. • Monetization & Cooldowns: Charge in-game cash/bank per resize, enforce cooldowns, or require a usable inventory item (size_kit). • Discord Audit Logs: Instant webhook notifications for size resets, pass grants, and staff setting changes. • Zero Database Overhead: Lightning-fast server-side JSON storage with zero SQL dependencies and 0.00ms idle resmon. • Framework Ready: Automatic plug-and-play detection for QBCore, Qbox, ESX, or Standalone. ⚙️ Dependencies: Standalone (No required framework), QBCore / Qbox / ESX Supported, OneSync
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